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Beautiful pattern, **************************************************************, and it's not too long. It's still a cursed spinner, so there's no way 182 is optimal, but I think it's pretty cool.
4 months ago
Submarine
Clever, and ***********************************************************************************!
4 months ago
T
Aha! ********************************************************************
This kind of optimization is fundamental to Sokopath, nice demonstration!
Fun level, passing the blocks by each other feels very smooth, and the level is elevated a lot by its wall geometry.
A bit disorganized, but kind of neat optimization
Ridiculous...
I had a great time puzzling over this level, ****************************************************************** Neat structure!
Simple, but effective